PF Track
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PF Track - Syllabus

Chapter 1- Introduction to Interface
Interface understanding
Basics of Tracking camera
Camera Movements , Sample Footage

Chapter 2- Basic Auto Track method
Preparing a Footage
Auto Track - Node method
Tracking Points look up
Camera Solver

Chapter 3- User Tracking
Preparing a Footage
User Track- Node method
Tracking Points look up
Camera Solver , Orient Scene
Exporting the Data

Chapter 4- FBX in Maya
Preparing a Footage
Maya Interface Fast Look up
Importing the FBX
Camera & Adjustments in Maya
Environment Set up
Importing ( Maya ) Model in to Maya
Adjusting the size and rotation
Placement in Position
Track and Final look up in Maya

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